The gaming industry lauds the government’s ruling to set up an Animation, Visual Effects, Gaming, and Comics promotion task force
- ByStartupStory | February 3, 2022
During her Union Budget speech yesterday, Finance Minister Nirmala Sitharaman introduced that the authorities will install an Animation, Visual Effects, Gaming and Comics (AVGC) merchandising project under pressure for reinforcing expertise withinside the animation and gaming quarter.
Sitharaman stated the AVGC quarter will offer a large possibility for younger specialists and additionally create new task possibilities for the youth. “The AVGC quarter gives the mammoth capability to rent youth. An AVGC Promotion taskforce with all stakeholders might be installed to advise methods to recognize this and construct home capability for serving our markets and the worldwide demand,” Sitharaman stated in the course of her speech.
The flow is predicted to draw new expertise and provide them with the specified assistance to take the AVGC quarter globally.

The AVGC sectors, and especially the gaming enterprise, have been witnessing a healthful boom. Most enterprise reviews have expected that the following couple of years will contribute to the mammoth book for the enterprise. The latest document via way of means of Sequoia India and BCG had stated that at the same time as the gaming enterprise in India is presently smaller than that of American and China and is 1% of the worldwide gaming market, it’s miles generating $1.five billion sales and is predicted to triple to over $five billion via way of means of 2025 at the returned of the `cell first` phenomenon. So the authorities` flow comes at an opportune time.
To apprehend the bigger implications of the flow, we spoke to specialists from the gaming enterprise, and here’s how they concept the authorities flow will provide a lift to the segment:
Sai Srinivas, Co-Founder, and CEO, Mobile Premier League
It could be very encouraging to peer that the Union Budget has considered a number of the long-pending guidelines for the Animation, Visual Effects, Gaming, and Comics (AVGC) quarter, at the same time as noting the robust capability this enterprise holds for employment-era in addition to taking `Made in India` recreation titles global.






